Portrait of Anton Tegnelöv

About Me

Hello! I'm Anton Tegnelöv, a software engineer and architect based in Uppsala, Sweden. I build AI-driven products end to end, from the LLM engine and backend to the apps, the cloud infrastructure and the compliance work around them.

Since November 2025 I have been Lead AI & Software Architect at Norclin, where I designed and built Vetdux, an AI-driven anamnesis platform for veterinary care funded by SLU Holding. I led architecture and delivery across the whole product: a 14-node LangGraph interview engine, a strictly layered Python backend, two React Native apps, multi-cloud infrastructure in Terraform, and GDPR and EU AI Act compliance implemented as code. Read the case study.

In 2022 I founded Parabel Game Studio and spent four years as lead developer on Aeriasong, taking a technically demanding Godot project from the first prototype to release readiness on Steam. Running a studio taught me as much about scoping, project management and shipping as it did about game engines.

I studied Engineering Physics at Uppsala University, and I keep learning through side projects in Rust, Python and TypeScript, most of them public on GitHub.

When I'm not coding, you can find me climbing or skiing with friends and family.

Open to lead and senior AI or software engineering roles, on site in Uppsala or Stockholm, hybrid, or remote. If you think I would fit your team, get in touch.